September 25, 2026
Digital Rights Management and Security
Standards-Based Authentication Architecture for Native Game Engines Using OAuth 2.1 and PKCE
Serkan Sadulov, Mustafa Mustafov, Kameliya Shoylekova
A discovery feed of external academic work connected to making games. Metadata and abstracts come from OpenAlex; inclusion is a relevance estimate, not editorial endorsement.
September 25, 2026
Digital Rights Management and Security
Serkan Sadulov, Mustafa Mustafov, Kameliya Shoylekova
September 23, 2026
Artificial Intelligence in Games
Shenhua Gu, Hongqiang Zhu, Fan Zhang, Jinming Zhang et al.
LLM coding agents increasingly operate inside game-engine repositories, where application logic is inseparable from serialized assets: a single gameplay change may span C\# scripts, prefabs, scenes, and ScriptableObjects wired together by Unity GUIDs...
September 22, 2026
Artificial Intelligence in Games
Zijun Lin, Zhiyang Deng, Yuzhe Wu, Bihan Wen et al.
Recent game world models support realistic visual simulation and interactive gameplay based on player inputs. However, they typically learn environment dynamics from pixel-level supervision, jointly modeling perception, memory, state transitions, and...
September 19, 2026
Artificial Intelligence in Games
Shutong Wu, Kevin Calderone, Andy Tsen
Building gameplay features in a game engine requires more than code, as code that compiles and runs does not necessarily implement the requested gameplay. We introduce CraftBenchUE, an evaluation harness that runs agents in an isolated Unreal Engine ...
September 18, 2026
Artificial Intelligence in Games
Xiuhui Zhang, Yi Chen, Shusheng Xu, Fan Li et al.
Autonomous software generation (ASG) aims to turn human requirements into executable applications, but delivering these applications does not necessarily establish that their interacting components satisfy the specified behavioral requirements. We in...
September 18, 2026
Artificial Intelligence in Games
Xinyu Che, Yunfei Ge, Shihao Li, Yanchen Liu et al.
Coding agents can modify and test code across large software projects. Game development is a domain where agents must implement gameplay rules. A game can end in a valid state even after violating its rules during the run. Current game-development be...