Research

External academic research

“Compete, Cooperate... Why not both?” Player orientation and hybrid vs. competitive mechanics in gamified crowdsourcing with JellyfishGO!

Diogo Guimarães, Nicolae Malai, Marcelo Apolinário, Alexandre Carvalho, António Correia, Dennis Paulino, André Thiago C. Netto, Lucas Bessa, Filipe Leão, Nuno F. Rodrigues, Eva Oliveira, Hugo Paredes

Published
November 2, 2026
Work type
Journal article
Venue
Computers in Human Behavior
OpenAlex topic
Educational Games and Gamification
DOI
10.1016/j.chb.2026.109232

Abstract

Sustaining participant engagement while maintaining data quality is a central challenge for games with a purpose (GWAPs). In this article we examine whether player orientation (according to Bartle’s taxonomy) shapes contribution volume under competitive and hybrid (intra-team cooperation + light inter-team rivalry) GWAP mechanics. Although the design provisioned a purely cooperative arm, too few cooperative-only sessions materialised for session-level analysis, so the empirical comparison is Competitive versus Hybrid. To test this, we ran a one-week quasi-experimental field trial of JellyfishGO!, an Augmented Reality (AR) GWAP, with 64 participants in 32 two-person teams. Players completed a six-item Player-Type Decision (PTD) at profiling and the 24-item Hexad post-play; high-resolution logs captured captures, missions, badges, team matches and leaderboard dynamics. Across model-free contrasts, robust Ordinary Least Squares (OLS) and multilevel count models (with exposure offsets), Hybrid configurations produced the largest and most robust throughput gains: Hybrid sessions were longer and showed higher captures/minute, with Incidence-Rate Ratio ( I R R ) estimates for Hybrid vs Competitive in a compact window ≈ 1.47 -1.91 (robust to trimming, negative-binomial re-specification and jackknife). Modelled Arm × Bartle interactions were small and imprecise, giving limited evidence that PTD labels systematically moderate the Hybrid boost; Killers did exhibit pronounced short bursts in Hybrid contexts. Session-level consensus quality was effectively invariant, limiting fidelity inference. We conclude that hybrid team structures are a promising route to raise contribution volume (throughput) in mixed populations-but must be paired with layered quality controls (redundancy, rolling consensus, fraud detection) and larger, preregistered future replications to clarify Mechanic × Orientation × Task interactions.