Template example. Not a published community contribution.
Game Feel Sandbox
A template for a focused mechanic prototype: compare input timing, document the tests and explain the trade-offs.

The prototype
This is an example project page for a mechanic sandbox, not a claim that the project has been built.
What to test
List the behaviours that matter: buffered input, grounded transitions and readable feedback.
How to present it
Show a short clip and explain which configuration is being tested. Keep comparisons honest and avoid invented performance metrics.
Next step
Replace this template with a real prototype and record what you learned.